I guess I don't understand what you mean by "Occluded faces". If you flip a few faces on the back of a sphere then select with "ignore backfacing" turned on it will grab those faces that are technically not in the view of the camera but are facing it. With grow from perspective it will ignore them. Is the problem that it…
I have searched quite a bit on how to do this, but I haven't been able to find a good way this would save me a couple of days work if someone could help me find a solution. I came across this script, but i can't seem to get it to work. http://www.illusioncatalyst.com/mxs_files/getFrontFaces.html#getFrontFaces For those who…
Thanks for trying to help guys, As for the Ribbon, I actually use it quite a lot, And Sadly I can't seem to get the grow from perspective view to work like you say, or maybe you just misunderstood my problem. It seems to work the same as ignore back facing just that you grow it instead of selecting. It doesn't ignore…
I think he wants to ignore faces inside of the model. Imagine you have a sphere, and you also have a cylinder sticking out of the sphere on both sides. He only wants to select the faces not inside there sphere. The reason SyncViews script doesn't work is because it's missing a fucntion called getPolyFromMeshFace(), and it…