In future I would most likely have the head+eyes on seperate texture sheets. I am using 1 material for head and 1 for eyes. Without sounding like my brain doesnt work too great...which it doesnt, would you mind sending what you mean in picture/shader node form please...what you just typed doesnt make sense to me. "im fresh…
I have a 2nd uv set for lightmaps...which I dont think is the issue here. Im also looking for some UDK eye shading links...im currently using spec/spec power+cubemap only,which dont get me wrong looks as good as any eyes ive ever tried making before...so im happy on that front. However...3 shader nodes cant be as deep as…