have you tried just dropping one edge loop, than doing a bevel on that loop, which will spilt it and give you control kinda like pinch in max by adjusting the offset attribute.
if you want to put in multiple edge loops use the insert edge loop tool. it works like max's swiftloop but in the options you can enter in multiple subdivisions (up to 10 i believe). though there is no way to pinch or slide them like in max. SOMETIMES if i place down 2 edge loops using that method and then switch to the…
Then I'd suggest you triangulate the faces to the left and right of the one you're editing. When the insert edge loop tool hits a triangle it stops, so you won't have to go around your model removing the un-needed edges (though doing that would be as easy as double-clicking the edge to select the entire loop). Doesn't…
:D. Oh check for autofit option in bevel when you do that ! You can select multiple segments when u bevel so if you want to keep that middle loop select 2 segments in options and autofit on.
Like I said in the first post, I don't want to start removing loads of edges that the edge loop tools adds. And cheers for the edge constraints part, that will be useful. Yeah just realized I could do that, didn't think of that at first.
Hey, I was wondering if someone could tell me if there is a tool similar to 3ds max's connect tool? The reason I want that is because I need to put 2 edges on one 4 sides polygon, but I need to adjust how far from the center these are but keep them equal distances from the center. If that makes sense ? Anyone who has used…