now if only someone would write a script similar to the one used on Farcry3 so that i could just use 1 rig for every head i make with minimal effort in skinning... http://www.fxguide.com/featured/far-cry-3-digital-survivors/?ua=ipad
For anyone wondering, heres a pdf of the gears 3 face rigging from a quick google search. For anyone with vault access the actual presentation is on there, really good watch. https://docs.google.com/viewer?url=http%3A%2F%2Fwww.unrealengine.com%2Ffiles%2Fdownloads%2FJeremy_Ernst_FastAndEfficietFacialRigging2.pdf Havent had…
That's a great guide Mark, that makes it easy to understand, thanks. This will really save a lot of time instead of having to do both sides of the mesh on every morph target. I just downloaded the modifier from the website. So Maxscript can be used to setup the morphs and modifier stacks automatically after the first…
Hi all, Heres something ive had up my sleeve for a while but only just got around to presenting. This is a plugin for 3DS MAX for easy facial animation and rigging. Please watch the video as it will do a much better job of explaining it than i can in text.…
Awesome thread! This looks amazing! I can't believe you put so much work into making it... wow! I was inspired by that same talk and started messing around with my own set up making improvements, but never got as far as you did. I normally have the morphs wired to a control board and load/save the positions of the animated…