This is the issue; all of my meshes show up in the UDK editor window and are connected to the packages correctly (UDKGame > Content > Packages) as well as my map folder is in the Content folder as well. When I go to click on "Play in Viewport" after building my lighting all my meshes disappear and the shadows stay. This…
Assuming things are inside the content folder, they should be ok...so that's odd you're not seeing the meshes. When you close the editor and restart, do you get any errors? Are they placed in a sublevel that's not loaded by default? That gets me everytime. Additionally, you can toggle the 'G'key in editor to quickly…