I recently decided to take up modelling as a hobby :) I'm quite keen to develop a medieval mod for sc2 and relying on external modeling has proven to be a little unpredictable to say the least :) So, without further adue, I present to you my first attempt at modeling a 3D character: Starcraft 2 is a top-down strategy game…
It's been a while, here's another quick update :) Developed a rough texture for the model. Still need to add normal and specular maps. To help put things in perspective, the model is for a top-down SC2 mod so the model will appear roughly this size in-game: More updates to follow soon :)