Does anyone know of a program (or photoshop plugin etc) that could simulate something like this: http://tinypic.com/player.php?v=r28e84&s=6 it should output it as image files.. This is for an old engine that doesnt use shaders so i will have to rely on .dds/.tga images with a slightly transparent alpha channel. Any help…
It's for the Dark Engine (Thief 1-2, System Shock 2). It's capable of image sequences, cubemaps too. I guess making something in a 3D program (I use Blender) and save the renders as a image sequence would create the most realistic results. I was mostly curious if anyone know of maybe a program that specifically could…
Do you have access to 3d software? An animating ripple on a plane is easy enough to achieve (3ds max has a "Ripple" modifier, just animate the phase). Applying a transparent material won't work, but you could just give the object a grey material and render it out, thus acting as an alpha channel. I don't know if this is a…
what is the engine capable of? cubemaps?, image seqences? multitexturing? back in the blitzbasic 3d days i made a 'tilable' md2 as the water plane and applied a semi transparent spheremap + dirt texture you can see here https://dl.dropbox.com/u/1484680/Arrangemonk_1264901543_3d-maze-game.exe (also when opening with 7zip or…