Does anyone know of a program (or photoshop plugin etc) that could simulate something like this:
http://tinypic.com/player.php?v=r28e84&s=6
it should output it as image files.. This is for an old engine that doesnt use shaders so i will have to rely on .dds/.tga images with a slightly transparent alpha channel.
Any help would be great!
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I don't know if this is a good idea actually... it seemed good at the time. I should probably test it before suggesting it, but oh well! I'm sure someone else has a better idea.
cubemaps?, image seqences? multitexturing?
back in the blitzbasic 3d days i made a 'tilable' md2 as the water plane and applied a semi transparent spheremap + dirt texture
you can see here
https://dl.dropbox.com/u/1484680/Arrangemonk_1264901543_3d-maze-game.exe
(also when opening with 7zip or winrar you can view the source files, including the water plane)
I found one for creating water caustics (Caustics Gen) it work's pretty ok, but it wouldnt really be possible to make something like in that video.