So this model was working fine when I rigged and skinned it previously with an unfinished model, but when I got the new mesh and reattached it to the same set-up, it's been freaking out. I'm not sure if I did something small that I just can't think of that's making this happen.. or if I messed up big, but this is the…
Just a shot in the dark here - Unless your wrist/hand control objects are constrained to a rooted control object [not necessarily a 'root' control object but just something that is ultimately in the hierarchy and those hand control objects are contained to that], they won't move when you move the root and the geometry can…