Actually we had this conversation with Dataday in Modo thread (or in something like 'AD products vs Modo). Even though I learned 3d in 3ds max I still can use Modo without problem. Its workflow isn't weird. The concept of activating and dropping the tool is something really easy to catch. I think this merge can be very…
@MrOneTwo Really thanks for informing about that,will definitely use it. @WarrenMarshall well really glad If you can script the number 3,then you'll be my hero :) Another strength of modo is the scripts,I can't really think that without them.There's many many scripts for modo and it's really nice to modify the ui or create…
igi - yeah I usually uv in Modo (loooove uving in Modo), export, use script to assign smoothing groups to uv islands and export to engine. WarrenMarshall - on luxology forum someone posted max like interface for smoothing groups (>>LINK<<)
How come you people get smoothing group problems in modo? Yeah it's true there's no interface for smoothing groups but still works with fbx and obj exporter.I got no problem when importing to UDK with smoothing groups.Nevertheless,for the some models like weapons it's still better preference to use 3dsmax just for the uses…
Maybe it's just because of my Lightwave roots, but Modo just seems like a completely natural way to work for me. Max and other programs I've tried always seem to introduce a sort of weird distance between the user and the thing they're trying to create, whereas Modo seems a lot more tactile in how the tools respond.…
This is unfortunately the route that I've been taking lately. I just can't get smoothing under control in Modo ... have to use Max for the final export. I wish Luxology would just resolve that rather than working on yet another feature for the renderer. I think I ALMOST have a working system for smoothing groups but it's…
Pretty interesting news. I really hope some of that Mari tech makes its way over to Modo. http://forums.luxology.com/topic.aspx?f=3&t=70240 http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/the_foundry_and_luxology_merge http://www.fxguide.com/fxpodcasts/fxpodcast-229-foundryluxology-roundtable/
As a freelancer with small budget for tool upgrade, I hope they'd still sell Modo without Mari if they're going to make an integrated product like c4d bodypaint. If that product actually happens and the upgrade price is still below $600 or close, I won't mind it.