i think there is something wrong with yout hotkey assignment. What you can do to proive this: - copy and paste the script into the script editor - select everything and middle-mouse drag it to a shelf - then you have clickable button(don't forget to select your object) that shold work. or you can: - select your object -…
@[HP] i haven't tried haiddasalami script, but if you're fine with it, use it. i attached a picture with instructions on installing the script. there is no magic code in it, so it should work ;)
Fade, I assigned your script to CTRL+T, bad short-cut; that will change. None the less it isn't working ? :( Bal - Your little script, because with MEL you have to declare int, float etc, how did you justify that the variables $wires was going to be a string ?
This is awesome, I was looking for this! This is basically the F4 key in max, super useful thanks! fade1, I couldn't get your script to work for some reason. Going in the hotkey editor and selecting the right options under Miscellaneous worked for me, it also works on multiple selections so unless your script does…
fade1's script is better cause it works on multiple selections, I'm using something similar. Also if your coming from max, I know one thing that really bothered me when I started doing sub-d modeling in Maya, was an easy way to hide the wireframe of objects without having to deselect them (makes it hard to judge the curves…
fade1 - I have it assigned as a MEL hotkey (CTRL+T) after restarting Maya, and trying on a sphere, nothing happens ? I can't even get Bal script to work with a Y assigned hotkey, arghh.
going to necro this to add what I was looking for when I stumbled across it. Small script to set multiple objects selected the smoothing level (3 button) to a value of your choice. string $sel[]=`ls -sl`; for ($each in $sel) { setAttr ($each+".smoothLevel") 2; }
Thank you for this! Really wanted it, was using a marking menu for hiding selection UI but a toggle is always better. Is this safe to use with 2020? I've changed the string from wires to wires22 just in case.... I know this is many years old but this is exactly what I was hoping for, a way to toggle between smooth mesh…