HI,Everyone I meet a problems about unity axis . I Export a mesh form maya .Then import it to unity .But found The Bridge 's axis is wrong .If I rotate Y axis at 90 degree in unity .It will be right That I wanted . please See image I uploaded 1(IN MAYA) 2(Wrong in unity) 3(right ,When I rotate Y axis at 90 degree Who known…
Another good way at getting the object to be on the right axis and have the pivot point you want in Unity is to create an "Empty Game Object" and parent that new Game Object to the object. Use the parent as the new pivot point and rotate the child however you want it to lie against that pivot point. Pivot points are very…