HI,Everyone
I meet a problems about unity axis .
I Export a mesh form maya .Then import it to unity .But found The Bridge 's axis is wrong .If I rotate Y axis at 90 degree in unity .It will be right That I wanted .
please See image I uploaded
1(IN MAYA)
2(Wrong in unity)
3(right ,When I rotate Y axis at 90 degree
Who known why? thanks
Replies
Pivot points are very tricky in Unity and this is the best solution I've found other than creating a script for Unity which would be pretty advanced for an artist.