Wow thanks a lot for the feedback guys! @Next - Danke :D Yeah, I tweaked the first person animation, maybe it'll work better that way. And i've tweaked the dog, animated his mouth and his ears. He looks more lively now! @$!nz - Thanks man! I will definitely see what i can do about the length, you're right it is a short…
Hi everyone! My name is Alex and I just got my new demoreel up on my new website. I'm going to apply for a junior 3D animator position soon and before I do that, I wanted to first ask you guys for some feedback. I think this is actually the first time i've posted my work here on PC, so i'm a bit nervous. Anyway, if you…
The character animation is decent, I think you should get rid of or redo the first person viewpoint animation though, it's your weakest piece and it looks really amateur which will turn off employers immediately *no offense, alot of animators can't seem to get FP anims right without practice/advice* also I feel the run…
Hey Alex! Congratulations on completing your portfolio! I really like it and I love the animation style of the small guy ;) Keep up the great work and good luck with the job-hunt :)
I liked It and also how (from what I could tell) no geo clipped with another part of a mesh. I'd say if you could make It, 3 minutes to 5 minutes long It would help. From what I saw you got talent for animating nice reel for the most part.
i like what i saw, maybe a bit too quick end-cuts when they hit the ground and die. Also i think the way in which the hand injects the pallets, should show those maybe better. -or just use a better hand/arm model... The dog walks a bit stiff and could also have his mouth animated too :) else it looks solid! sche gmocht ;)
I feel you need to dose your springyness a bit better. The backpack of the gasmask-guy looks like it's made of rubber or jelly, but the shotgun firing feels too stiff.