In the industry for something like this, a character will only have modeled what will show. (ex. For the clothed models, you would have the neck up, and then the arms modeled, but the body would not actually exist as part of the model, you would just work some anatomy into the clothing. You should check out Capcom's Dead…
Hello, and thank you for reading my thread! Some of you may know already, but I'm currently a second year student (about to start third year) at Uni. I posted a thread last week on this project, as its my first ever character! At the time of the original post my work was terrible, so I reworked everything, studied anatomy…
Concept art looks great, but I think there's a few things I think you need to work out with your mesh. His legs (Mostly the thighs) look too thin and the upper thighs seem to end too early. If you look at your reference it seems like your model's thighs end way too far below the crotch - which makes his stomach look…
Hi guys, Thanks for the feedback. BrandonMGraham Reason I did it nude to start with was I've never ever done a character model sculpt before, So thought this was a great opportunity to not only use what I've learned from books and magazines and videos to good use when it comes to anatomy. Not only that, but if this piece…