Here is a bag I built from scratch .. to the right is all the layers I used to create it in Photoshop. I rendered it out in photoshop using Photoshops IBL lighting, not as nice as Marmoset thats for sure but useable.
Hi all .. Ive just joined up here in the lovely world of Polycount and am ready to start art dumping :) . Looking forward to some feedback good or bad, Ill take it all on. Anyway here goes ... This was sculpted in Zbrush and rendered in Photoshop. Not sure about the blood. Really liking CS6.
Yep the guy had a hat but decided it didnt work. Here is my other guy so far .. still quite a bit to go .. the scar isnt working very well, might drop it. Anyway got gif animations working in photoshop and was able to host it successfully on imageshack. Photobucket kept resizing the gif :poly122:
Brenly thanks for the response back. I checked out the vid. I never thought about painting 3D in photoshop. That is so cool!!! A new technique to add into my list. I am going to try this out. Can't you texture paint on your LP in ZBrush too though? I could imagine the Photoshops layers makes it easy and convenient though.…
william21984 painting in Zbrush is awesome, the only draw back is you are drawing on polygons. Where as Photoshop you are painting on a texture map. Itll be interesting to see where I come in VGremix, I seem to be getting a lot of good feedback .. fingers crossed! The bubbles and text are on a seperate alpha texture map…