Looks like it could be something promising... what are you using to code? I'm like you when it comes to things with code.. I know enough to cause havoc :) But seriously if it's going to be 2D have you looked into GameSalad, Stencyl or Scirra Construct? All pretty nice "codeless" engine that can publish to iPhone. Good luck!
Im currently using a game engine called moai. I built a clone of pong to learn the language, and i have most of it down pat. I'm not really interested in code-less solutions as i want to learn how to code so i learn more :) . I already have part of the game working, I'm just taking a break and focusing on the art assets…
Great idea! Let's hope you learn to code really fast. Maybe seek some help from other ppl. Can't help you out with coding or 2d stuff, but if I could I would..
Hey guys... I'm making an iphone game. I've never coded before so so far it has been an interesting experience. But i have planets, and orbits and control of a little ship so far so im managing it. The first image i made before i started anything else and the goal was just to get a rough feel of what the game could look…
Well the Kerbals characters are really the main style of KSP. The rest of the game mosly looks like normal space whip parts. And as someone hopelessly addicted to playing KSP at the moment. Muzz, please learn to code quickly so that I can play this. There needs to be more realisticy space games out there.
Well i just blew the dust of the prototype... Now i actually know how to code this beast. Think tiny tower cross Kerbal space program in 2d. I'm also thinking of possible crowd funding avenues, just to throw the idea out there, who would possibly be interested in funding this game? I'll try and get some footage up of the…