My sculpt is made up of multiple sub-tools but I've done a remesh and projected enough detail to serve as a suitable surface on which to create some plant/vine like detail. Using the CurveTube brush with Snap turned on and I'm getting some really bad results which hopefully someone can help me with. I've tried varying the…
I might be mistaken as I dont currently have zbrush in front of me, but try upping your zintensity on the brush. If that's not it, then there's a slider in the brush modifiers to add some depth back to it.
What do your Picker: Depth settings look like? Curvetube might have Once Z set by default. If so switch it to Continuous Z (Cont Z). CurveTubeSnap on the other hand should have that on by default.
not 100% on subject but sorta related... Has anyone else had the CurveTubeSnap brush create a flattened tube every time they draw a curve in Zbrush 4R4?