lol.. here are so many people who do not read what's really going on. Anyhow.. my best bet would be to create a script or external program which creates a new mesh on top of the source mesh with equilateral triangles. Trying to fit the shape as close as possible. It's impossible to fit it absolutely but the more tries you…
Thank you for all the answers.. All the software looks interesting but still doens't do the job.. Or at least i couldn't do/find it... We need a lot of 3d models to turned into equivalent triangles... So it would be great if we could do this with just one simple step, or export method... Does anyone might know someone who…
Hi For a project i need to turn 3D models into only equivalent triangles It's no problem that the triangles deform the shape (explained: http://www.freebits.nl/images/614beer.jpg ) Tis can be done by exporting, scripting a modifier..doesn't really matter..It just needs to turn the model into equivalent triangles. I use…
^ This. I'm not sure what kind of budget you guys have got, but this is definitely more of a programmer question than an artist question. I would look into hiring a freelance programmer or scripter to make a tool for you.