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turn 3dmodel into equivalent triangles

Hi

For a project i need to turn 3D models into only equivalent triangles

It's no problem that the triangles deform the shape (explained: http://www.freebits.nl/images/614beer.jpg )

Tis can be done by exporting, scripting a modifier..doesn't really matter..It just needs to turn the model into equivalent triangles.
I use rhino or 3dmax,
but if you have another program or tool I don't mind trying it out...
(i've tried grashopper but I could only apply it on surfaces..)

Hopefully you can help me out, or give me some keywords to look for...

dave

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