Hi For a project i need to turn 3D models into only equivalent triangles It's no problem that the triangles deform the shape (explained: http://www.freebits.nl/images/614beer.jpg ) Tis can be done by exporting, scripting a modifier..doesn't really matter..It just needs to turn the model into equivalent triangles. I use…
Thanks for all the replies! Thujalvi dat exactly what i'm talking about.. I don't need it to lower the poly amount or filesize I need it for the looks, losing detail doesn't matter... Turn it into mesh I get something like this( not Equilateral): http://ars.els-cdn.com/content/image/1-s2.0-S1388245799002023-gr1.jpg What I…
When you say equivalent, I assume you mean without altering the level of detail -- all your examples are lower detail or compressed versions. If you want your model as is, but triangulated, just convert it to editable mesh. Or export it as an .obj as triangles.
I don't understand what you mean by 'equivalent'? do you want to make a lower polygon count model and are having problems with automatic reduction systems?