Hey to all, I was wondering if anyone had tips on how I could convert some 'generic' texture rocks into a more of a 'black' rock approach. The reason I'm asking this because I have some rocks textured, which have all those fancy effects you kids ask out rocks nowadays, such as Edges which are worn and highlighted, the…
You should just be able to do some adjustments and stuff. Heres a quick example: If you want it to look like a much different type of rock then you could try mixing a couple rocks together or find something that is more along the lines of what you want. If you want some more localized things like moss you can just find…
The dirt covering the rock shouldn't be getting any darker. Quick google search for obsidian brought this up. I think I may have gone overboard to the point where it appears as though a bird has taken liberty with it
There's a lot of black rocks, do you want it to look like obsidian? It has a very specific normal map look it needs, and it needs a tight and bright specular, you could probably get away with a pure black diffuse if everything else looks right.
Ace: Not sure if that's how Scruples did it, but you could try using the Blend If feature. http://www.cgtextures.com/content.php?action=tutorial&name=blendif You will simply need two layers, one would be your base rock and the second one would be your dirt texture. Then, go to the Blend If setting of your dirt and adjust…