Hey thanks man for the info. I'd spent a while with transmission last week and got some average results. Using dx9, I've managed to get my shader looking like the below picture. It's not great but better than what I was getting earlier. Now I am maybe pushing the boundaries of beginner in UDK so keep the feedback and…
So I had a little trouble with a sculpt today, was more than half asleep and made the mistake of not creasing or adding a chamfer to my edges of one of the many rock/earth ledges I've been building for this level. The sculpt was fine but xnormal couldn't project my bakes to my low poly because for some reason beyond my…