I was wondering if anyone has a good tutorial that they suggest for first learning normal mapping. All I have ever done is strictly modelling in maya, and I would like to start practicing the high detail high poly stuff that I see on these forums! All I currently have access to is Mudbox, as I don't have the $700 to shell…
Thanks for the tutorials and advice. As you can tell I am obviously quite new to this area, so I wasn't even sure of what I need =P I will be doing my best to educate myself over the next few days and will likely be back with more questions.
Get a program called Xnormal www.xnormal.net, it's free and is one of the best programs for creating normal maps, if not the best out there. It allows you to import both your low and high poly models for baking out normals, as well as ambient occlusion maps and every other type of map you will need. There are also a ton of…
If you want to learn normal mapping you should check this thread: http://www.polycount.com/forum/showthread.php?t=81154 It has a bunch of amazing info about the most common problems related to normal mapping. You could also get a subscription at 3dmotive.com (it's quite cheap, and there are a ton of amazing tutorials) and…