Polygrinder: you can try this hack script. I call it a hack because it needs to add a scene node and assign it the scene name so that I can use the "uniqueName" method which only works on scene nodes. This gives me an incremented file name which I can save the scene with and then delete the node. I havent tested it much…
Copy the line, go into max, press F11, paste the line, then select it and drag it into the toolbar. Now every time you push that button it will execute the code.
Try this: (Warning it will overwrite without asking, but that's the point right?) saveMaxFile (MaxFilePath + MaxFileName) saveAsVersion:2012 quiet:true I don't have 2012, but it works if I change it to 2011 and test that. BTW, you can paste that line of code into the listener, then select the line and drag an drop it to…
The save incremental "max saveplus" command is separate, with no modifiable parameters for version or file name like "saveMaxFile". BUT the version might already be saved into the existing file and the save incremental command just caries it over like it does with a lot of the other settings? So you MIGHT need to just save…