Hi. I'm encountering a strange problem with my rigging. I've modeled a basic female meh and I've posed UDK's Female Biped to fit my mesh, I've only manipulated the bip_xxx objects to get the biped to fit my mesh. The basic pose is upright with arms out at shoulder height. The problem comes in when I exit Pose Mode to begin…
The figure mode pose is correct? If so, turn off figure mode, go to the 'Keyframing tools' rollout and click the clear all animation button it looks like a white eraser. You will know the animation has been cleared because the footstep button will be available, you can't use footsteps if there are keys on the biped. If it…