Wow, I didn't expect this today. :D http://www.zbrushcentral.com/showthread.php?170100-ZBrush-4R4-Are-YOU-ready http://www.pixologic.com/zbrush/features/ZBrush4R4/
tacit, every new release you go off on a rant about zbrush. lots of people don't actually mind the way zbrush works, myself included. minor niggles yes, but overall i like the quirkiness. Have you tried mudbox, might be more up your street
Well, Dynamesh was THE reason that I migrated from Mudbox to Zbrush. That alone was more than enough for me to tackle the seemingly unintuitive interface at first.
The reason why I don't like remeshing, or dynamesh it's because they kill what I like the most in Zbrush, its multires sculpting system. Work on big shapes on lower levels, detail on high. My brain thinks this is the best effective way to work. Maybe because I'm more a painter than a modeler, don't know. And this system…
You can set ZBrush to try and create a recovery file should it crash out. Its worked for me the last few times. "Preferences/Performance/Auto File Recovery"
there is a 4r4 patch 2 that you can update to using the auto updater. it solves a few small bugs, lightbox disabling being one of them http://www.zbrushcentral.com/showthread.php?170337-ZBrush-4R4-Update-2-is-Ready
Mine too, I use to spend far too much time making sure my base mesh would subdivide properly is zbrush. Now I bring the ugliest crap imaginable over as a base mesh and just use dynamesh.
because I never use it on startup or actually ever. I prefer to use windows interface and use my own project directories. what a pain. and would it kill them to have 'open recent file' in the menu:) still love zbrush but you have to moan about some of the features