Update: Still tweaking the metal diffuse and spec to get it to look right but still nothing. I may move on to the face just to take a break. Any an all crits are welcome thanks
Maybe I'm seeing things, but it looks like the highlights on the grey parts are more diffused than on the red. It may be worth trying as long as you keep it subtle too.
Update: Still tweaking the metal diffuse and spec to get it to look right but still nothing. I may move on to the face just to take a break. Any an all crits are welcome thanks
Update! Heres the first spec pass. For some reason Marmoset wont output the alpha for the hair in screens, Ill have to work on that later. Ive got the spec and diffuse updated a little to give it a bit more life. Any crits are welcome, thanks
Update! Heres the first diffuse pass. Its very primitive right now so I know there's a lot to be done still but I thought I should update. Im also getting used to how alphas work in Marmoset as well. Let me know what you think, thanks