Thank you very much Eric, I'm glad you liked it! Though I'm afraid I've confused you with the shaders. I've got to make a note on that "making of" video or something:) When I say 73 instructions I mean 73 instructions for a perfectly, fully functional ready-for-use shader and that is with only 1 texture sampled(!), so it…
Hey, Eric, thanks for your comment! Well if we can trust how UDK calculates custom nodes instructions it costs 14 to replace a diffuse map with a gradient map. The image I linked on page 2 shows some examples: (damnit with all those pages stuff gets lost ) Adding a diffuse pattern on top is just 2 more instructions. Of…
Heya, Vlad! Thank you very much man. Yeah, it sure had been. But most of it was figuring out what to do tbh Sorry I haven't been on skype much - been crunching to finish this up before some family stuff. Je suis desole, Jacque I didn't mean to, really. I'm glad you like it though:) Thanx man! I appreciate the kind words,…
What's up, you, guys. Long time no post. How've you all been around here?) So yeah I just thought I drop here something I've been working on for a little while. NOW YOU MAKE SURE TO HD OR I'LL FOLLOW YOU HOME AND POOP ON YOUR PORCH [ame=" https://www.youtube.com/watch?v=QtSbrIupviQ"]The Desert - YouTube[/ame]…
Well, I finally got round to watching the original video and it actually blew me away! Your direction is fantastic and this is an impressive project even if your were using Diffuse maps!
Wow. Nuff said. This is absolutely kickass, definitely has been added to my inspiration and idols to look up to folder ;) Amazing work, really didnt think you could get that much detail with that much clarity without diffuse, until now.
I don't know to for sure too, Eric will have to find out. The trouble with uncompressed is that it stores only two channels, disregarding much needed third one, so unfortunately it's not an option. Thank you very much, OBlastradiusO. Yeah I get almost all my highpolies from zbrush. Though when baking heightmaps from…
Hey there, Chris! Thank you very much man. Love your work;) I hope those additional videos will prove useful. Yeah, I was afraid that canyon might turn out a tad too long. I started to get this feeling closer to the end but I've already composed the music to fit the editing, so hopefully it's not a dealbraker.(fingers…
You really inspired me with this project and method, I intend to start one of my own at a smaller scale of course, and see where I can get with it as a beginner. I don't have time to read through all the comments above so i don't know if this was mentioned before but i was thinking about something. The normal maps unlike…