Hello people, So I have this poster I put together in 3DS Max that's intended to be placed in a game. I know it's a really simple asset but I just wanted some feedback on whether you guys think that anything could be changed about it to make it look more like a wrinkled poster. It's just a plane with a diffuse map, normal…
Hard to say outside the context of the environment, but I can only guess this thing must be hanging in a dirty subway, or something to that effect, because it looks beat to hell. Also, your spec map should echo your normal map and actually show the highlights where the paper is deformed in order to give the poster more…