I'm polishing up the elephant animations for an end of the week ship. Here's a taste of what's to come; @konras Thanks for the step by step! Real short, simple and to the point awesome :)
Sorry if that question was already answered several times but how the heck do i compile my item so i can test it with the ingame Viewer? Is there any step by step tutorial especially for Dota2? thx in advance
Step 1: You need to do some hand painted texture practice. Get a photo of something cool, like an iceburg or a truck or a house, make it black and white, then open up a blank canvas, get hard round pressure sensitive brush and try to replicate the photo as best you can with only that brush and 0 layers and 100% opacity.…
Yep, how to properly place the item into the model step by step so that when you import it to Dota 2 it won't give any problem ^^ Things to have in mind and so on. :D (Maybe im asking too much but well, asking is free! xD)