Hello all, I'm new to lighting and I'm having an issue with light bleeding through to the interior of this room. Does anyone know what causes this? I thought it might be an issue with the thickness of the walls, but I gave them some thickness and didn't see any differences. Any help would be appreciate, thanks!
Okay, I'm currently working on my portfolio, I received some advice on here to Improve the lighting and make it less flat, which was because I was using environmental lighting, any input on the new lighting setup will be appreciated, Thanks. New-- Old--
so there are two things here, providing reflections from the sharper/High res version of the HDRI. From what I understand you are supposed to actually light the scene with a smaller blurry version of the same HDRI. I guess if you are using a sky with a bland sky groundscape then its not so much an issue Most of the older…
Hi, 1) Are there any workarounds/ hacks regarding the loss of specularity with baked static lights? 2) I'm also looking for some advice for stationary lighting: - Handling of the channel (max 4) restrictions of stationary lighting in general. - General Setup -> which lights should be static, and which should be stationary?…
I'm having a problem with a light function I set up in one of my scenes. It's set to only be a dynamic light and it works as intended but after i build lighting it no longer does anything. The only way I found to fix it is to change my point light back to a regular point, then to a moveable again and reassign the light…
Hey Guys, I have been tackling these issue for last couple of evenings so decided to see if any of you can help me out. As you can see in the attached image it appears as if there is another light source casting light in my light maps. However there is only 1 dominant directional light in the scene, which from the light on…
Strangely, the majority of my studio prefers our lights on. Florescent lights... We also have huge windows that let a ton of light in. My eyeballs are bleeding! Any suggestions? I'm considering wearing a sombrero to shield the light.
So I'm working on a scene right now, and out of the blue, issues have been popping left and right. First and foremost is my framerate after a lighting build. It just seems to drop. If I just toggle the light and "unbuild" the scene, my framerate doubles, not to mention it even looks better for some reason. I'm getting…
http://td-u.com/lighting-package/ September 1 - December 1, 2014 TDU is proud to announce the Lighting Package! Lighting plays a crucial role in animated films. It sets the overall mood, directs the audiences eye, creates visual shaping and interest, and creates a level of believability that is essential to allow the…
Hello, i'm working on my first unreal scene. It's an archviz interior using Lumen. I've been learning mostly from YT, official videos, and documentation, and even tough i still have a lot to learn i've reached a sort of impass because i don't know what else to change or check. This is what i have so far: (link to…