I have a rect light behind the chess pieces. It's light bleeds through the pieces and the asset looks horrible. This issue goes away if I move my camera up close to the piece. I don't know how to fix this. Please help! Here are the light settings.
Hi! While there might other factors contributing, at a glance, I find it odd that "Cast Shadows" is switched off in the light details. With that setup I'd expect the pawns to not cast shadows onto the board. Didn't touch Unreal in a bit, maybe I'm missing something here.
Hey there! Thanks for the reply. This was my thought too but it seems enabling the cast shadow option only reduces the effect and not completely solves it. I think it has something to do with reflections but IDK what. Still trying to figure that out.
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