Wind Waker was a bit lacking on the dungeon count and the sailing was annoying but I suppose fewer dungeons are better than having dungeons that suck and te sailing isn't as bad as travelling in X or OOT.
New demo and source code released: Dungeon Defense New UDK game, Dungeon Defense, just released: http://www.udk.com/showcase-dungeon-defense.html Just found this on the UDK group on LinkedIn.
To elaborate based on my experiences in the game and something I read quite a while ago, that seems mostly true. I'm not sure if each dungeon was done solely by a different designer the way you describe it but each dungeon definitely has its own feel and own looting/treasure style for the most part. Plus it seems as you…