Do you want to transfer the highpolys vertex colour or has the highpoly own textures? If it has vertex cols, go to the highpoly tab and scroll to the right and check UNcheck the "ignore HPs vertex cols" and choose the right option in the baking tab (vertex cols). If the HP has textures, ignore the vertex cols in the…
cool work all awesome jacket East, and great costume design too, has a nice old school star wars han solo feel ruz - thanks, yeah it's a mix of polypainting and applink. I found the col>tex and tex<col really handy.
use the pixelOverlap value to add more padding to the rendering so they share more pixels - and it should be easier for you to stitch it together in PS. As for the element stuff yes thats true - I just stripped that script out of a more complex one that rendered zDepth and other passes for me, so its kind of focused on…