Montana | Character for VR game Hello! Introducing a new character - Montana, designed to be used as a skin in a VR game Gunslinger. Thank you for the support and attention! https://www.artstation.com/artwork/m8GyXZ
EDIT It seems that it does has the same problem on DEO VR so it's NOT you tube specific. It seems that This only happens when I inject the metadata to tell that the video is VR either by using Premiere or Google VR 180 Creator The probem is that if I don't use the metadata, you tube will not display it as VR but DEO VR…
Hi there, Looking for a contract 3D Generalist/Tech Artist experienced with Unity to help design and create the look and feel for a mobile VR project. The game has a working prototype already and the role involves uplifting the current art assets to enhance the visual appeal in all areas. This is a remote position for a…
hard surface. rn i use zbrush and its decimation master. its lovely. are normal maps recommended for vr games? ive read to only use parallax for details bigger than 5mm. normal maps only for details who are 5mm wide at most, cause in vr u can easily detect normal maps and u get artefacts with normal maps. what is the…
Osso VR a is hiring for open Organic, Hard Surface, and Tech Artist positions. Applicants should have a portfolio demonstrating photoreal and real-time engine experience. The studio is a fully remote company that creates VR training simulators for doctors and procedures. https://boards.greenhouse.io/ossovr
I would like to view ZBrush models and 3dsmax models in Virtual reality. Not for sculpting in VR, but just to study them and to be able to understand the forms better. I have searched online, but there does not seem to be a good solution. Blender VR is too slow I heard, Marmoset does not support VR yet. Decimating the…