anybody knows how to query the highpoly count of a smooth mesh model? it's in the hud, but i couldn't find a way to query it or alternativly a formula to calculate.
With the "camera" command you can query with the "-worldCenterOfInterest" flag. If you also query the cameras position(-query -position) this should let you get the vectors you need I think. http://download.autodesk.com/us/maya/2010help/Commands/camera.html#flagworldCenterOfInterest
Just tried to script it. The issue is that regular weight maps are vertex maps, and the subdivision weight map is an edge map. So I can query the values from the subdiv weight map, and technically apply them to another weight map but it won't take because the weight map wants them applied to vertices, not edges.…