Heh, no, I think we have a misunderstanding here. I am not talking about incremental save. Ignore that completely. "Incremental save" and "autoback" are essentially two completely different things. "Incremental save" is what Maya saves whenever you hit CTRL+S if you have the Increment option enabled. "Autosave" should be…
Hi guys, right after the latest beta release, I've been involved in a indie game development group for about one month dealing with HLSL. Unfortunately it didn't turn out too well, and from that experience I still have a toon shader for 3ds Max to refine and release. In the evening of the same day I left the team, I…
More infos about the game (which will use an innovative concept into gameplay majors actions) : well, what is LiGHT ? LiGHT is a video game project i started working on July, with a small team. LiGHT will be a game-oriented horror and reflection. There will be no overarmed fighting. You will need to use your brain and find…
Grow up! I'm not the only consumer who feels it appears cheap; you ought to do your research and step out of your bubblehttps://www.reddit.com/r/cyberpunkgame/comments/wc7m1j/opinion_cyberpunk_2077_has_bad_graphics_no_bait/ https://www.youtube.com/watch?v=SchmFuGmTqw
Got a base lighting setup a day ago and very happy with the drastic difference lighting makes :) This is looking really cool. Currently I'm sitting with this inside Unreal Engine, I plan on taking a screenshot and concepting out my next steps I want to add in this diorama. 1.) Concept foliage + model foliage via alphas 2.)…
@87roach Hey thanks for stopping by! :) Yeah the lantern is far from perfect and I was going to add more damages and such to the lantern, but my time-frame for my project hand in is slowly getting closer and I'm wanting to try and get some more meshes out. I'm quite worried about getting all of this in an engine and making…
Drop this attitude man. The moment an artist starts to think too much of himself, that is the moment he stops getting better. Always think that you are one step behind top artists and that you will work hard to catch up with them. There will always be someone better than you. Regarding your portfolio: I see you can use…
This looks great! Here are some crits. fr16 - the neck feels broken because the head is still looking straight. It's ok to let the head follow the body and lose eye contact a bit. frame 18 - I think you need a better pose. move screen left more, lift that back leg up and really show the force that is about to be put into…
Not that I know of. There are several hard coded key binds that you can't change so there is a good chance that you're going to hit some kind of stumbling block that stops you from setting one up on your own. I'm all for setting up custom key binds that speed you up (keybinds that make ergonomic sense not literal sense)…
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