I think a paint job like that would go better with more of a CSGO style knife, something more aggressive and military looking. My main issue with the graphic is that the red part looks painted, but the Pacman graphic doesn't look like it's hand painted on, or a sticker, or part of some vinyl wrap, it looks like it was…
disanski: Good question man. Basically yeah the model has to be watertight. I always think of it like drilling a hole in the top of the model and filling it with water, if water is going to leak out anywhere, you need to plug those spaces. It doesnt have to be all one mesh, but I generally make her into a few subtools. For…
I know the program Paint Shop Pro (v7) well well, unlike Photoshop which I find differs so much. My trouble is that I have a Wacom Tablet which draws really well under PS7 but not Paint Shop Pro, it's a sensitivity issue. PS responds with the lightest of touches but in Paint Shop Pro it responds in a sensitive manner but…
Tons better. Get comfortable getting dark, because it provides contrast to what is in the light. Think of it as "It's not obvious until you make it REALLY obvious." Now get real reference of actual male human bodies (preferrably figure drawing models) and proportionally place where your muscle groups should be. What would…
Mari shows you what you paint as it will appear on the target you're painting to. Basically in the case, the detail you're painting is smaller than a pixel of the layer/paint noode you're paintingtto. If you want more detail, you'll need to increase the resolution of the layer/paint node.
Hey guys, sorry to make my first question such a simple one on here but... I`m trying to simply switch on and off vertex paint mode in maya 2008 so that I can see the changes that I have made. (as a work around I have simply duplicated the model, then began painting on the old one and referring to them both along the paint…
I have a Point Light in my scene that has a Red X over it. Now I assume this maybe a common thing. I have 3 other Point Lights that are the same thing duplicated from the original and the 4th has a Red X over it. I've deleted it and tried to duplicate from all of the other Point Lights, but the Red X shows up all the time.…
So with my character im working with blend shapes, and they work without any problems, but when im about to skin and weight paint the skin. But when im about to paint the weight it works fine, but when i go out of weight paint mode and enter it again to continue to paint weights, i get an error that says: // Error:…
If its uniquely unwrapped (a quick auto unwrap would work) you can use viewport canvas to paint tighter more well defined maps and have better paint tool/brush options. Then convert it over to vertex paint, it won't translate perfectly but it will give you better paint tools. Also what about using the paint place/scatter…