So, I've checked the demo out and...... some questionable design decisions :/ The interface is a real mess for a start and good luck trying to figure out what's actually happening during combat. Bah, the Japanese seem to be about 5 years behind current game design. They very occasionally get it right as in Dark Souls,…
So... This actually makes sense. The verts are still being affected by the joint that they where bound to, moving them so far away from where they where bound is going to make for all kinds of whacky transformations. There still could be some weird issues going on because the results are unpredictable but you can't move a…
WoW didn't ruin the industry, the industry ruins itself by trying so hard not to be WoW that they forget to include what makes WoW good in the first place. Also as someone pointed out on Massively the other day WOW's audience aren't really gamers, a large portion play WoW and that's about it. Oh and I'll go ahead and point…
If anyone is watching the GDC livestream they revealed this feature called "FFT Bloom." Sounds like they're going to implement it at some point in the next year.
Don't be discouraged with lack of feedback. It's a common phenomenon around here. So much so that some people have made graphs about it. I do a lot of anime-influenced armor and right now the most I can tell you is that your forms are too rigid. They don't flow well together. It currently reads as just a bunch of random…