He's got a lot of character to him, his arms need to sit lower as his shoulders are really hunched up- try putting the arms down so they are in a more natural position and you'll see what I mean :) Also check his posture so he has more of an S shape in his spine, he's looking a bit stiff at the moment- also look at how…
This is interesting... just last week I watched a 3dMotive tutorial that included a section on 3dsMax Render to Texture and thanks to the responses, it's just now 'clicked' with me. I love this site! :) I'm much more comfortable with PS than I am 3dsMax (2012) because I've only been using Max for 3 months (PS about a year)…
We've been told that the flaps are to be left alone they'll be dealt with during texturing. Our poly count is 2,000. I do intend to remove quite a few edges when I've modelled the cockpit because that areas alive with information. Infact I think it all needs adjusting and tidying up before I go removing edges. I really…
When you have an object selected and are editing its pivot (pivot editing mode) its possible to snap the pivot to the various components of its object. All the various snapping features work this way too, such as point, edge or snapping. I am discovering Image planes dont have any of the above features at all. Right now I…
Can someaone explain how uv seams create visible seams on textures? How does it happen? And is there any reason not to use triplanar projection on textures? Are there any cons compared to uv projection?
I am trying to import this tree model I made, I am having trouble with the leaf textures I made using mesh plane. One side of the texture shows but the other does not.
Thank you MoP. I kinda figured out the node "polySmoothFace" and the "$found" errors myself, may be what i just needed the most was proper method of using listHistory command. i missed the listHistory command while running through the HelpDocs , be`coz i did`nt new the proper method. I completed my script and it works just…
Hmm... Had an Industry Job. Had Stock Options Evaporate at the beginning of 2001 Laid off end of 2001 Out of the Industry 2002, 2003 driving an Armoured car, and cvarrying a gun Worked for the wonderful, but sadly unsuccessful Castaway Entertainment making Djinn. from 2003 to 2005. worked for Collision Studios L.L. C. in…