Hi! I am Bernadette, a Senior 3D artist at a game outsourcing company. With more than 4 years of experience, I can provide optimized and high quality textures for your game project. I can work with bundles, just give me the list of textures you need and we can give a discount! Here are the details and sample artworks: Give…
Hello Polycount, I haven't done personal 3D work in awhile since I've started my 2D journey which you can follow me there. I'm working for a company who is outsourcing their task to India so I wanted to be prepared if there isn't any for me. So here I am. Since in 2D, the emphasis is in the gesture. This reference seems…
Hi Guys, welcome to my Sketchbook ! I'm Guillaume Depaepe, a video game artist from Belgium. You can see below some of my work. Any feedback is welcome if you want to help me in my Stylized PBR journey :) ! If you want to see more, or not, here is my artstation page : https://www.artstation.com/guillaume_depaepe I'm the…
Hi folks, I'm seeking an experienced 3D environment artist to work on the musical adventure game Pallas of Vines. I'm looking for someone in Australia, ideally in Adelaide, Melbourne, Sydney or Brisbane. I'm also open to speaking with outsourcing houses, in Australia only. Check out WIP screenshots here for an idea of the…
Hi all. We are K9 Digital. We are an outsourcing studio for 3D Character models in Games (VR, AAA, Indie), TV & Film Our Services. At k9 Digital our character based services cover different ideologies from hyper-real to stylised and we strive ourselves on the willingness to learn new techniques in order to reach the…
You can definitely have a cloud based perforce server - we use one for outsource. I don't know anything about costing/contracts etc, teamhub looks like something else entirely . If you sign up for perforce you will be immediately emailed by customer support people who you can ask about this sort of thing. I'd be surprised…
~ After reading the Cultural Test Points system. I actually don't think it would be a huge problem to meet the criteria. You even get points for making sure your staff are mostly British, which could help make a lot of outsourcing from across seas unattractive. Which will help British artists. I even worked out that you…
The annoying things will be automated, Uvs aren't even that annoying with the tools today. as for mesh creation I would say focus on being a good designer, photogrammetry is also going up in demand not only have I ran into companies wanting photogrammetry skills and when it is coming to photorealistic AAA games it is…
Thanks. But I guess I am gearing toward animation industry rather than game industry. It would be awesome to work for Riot or Blizzard, but my long term goal is to get into concept design. (yes, 3D is being gradually introduced to the design pipeline, according to the school representative.) Seems like a lot of…
Torus aren't an outsource studio and aren't your only option. There are actually quite a large number of studios in Australia, though most of them are small indis and roughly 80% of them are in Melbourne. Firemonkeys and Halfbrick are probably the biggest studios left, but Tantalus are currently threatening to start doing…