hello, i get this error when i try to export from mesh maps from substance painter. I retouched AO and Normal and need them out as they retouched but substance wont let me do it probably because they are out of their stack when they usually are when u initially bake them. Is there any method?
Blender Hairtool by Bartosz Styperek This is a hair plane example. Straight away you can see the difference between volume and vibrance with the example you posted above. So it depends on what you are looking for. I reckon you should look into material and lighting, but also styling.
Full Court Tennis (FCT) is building a pro-level biomechanical analysis engine. We are seeking a high-level Technical Artist/Engineer to build the bridge between raw iOS skeletal data and high-fidelity MetaHuman avatars in Unreal Engine 5. Budget : 50-100hr depending on experience The Role: This is not a generalist role. We…
Would like to share my script to replace all FBXASC codes to underscore symbol. You can download the script and find all instructions here. NOTE: for now its only works for objects that derives from transform object class
Excited to present RUDOLF , A project I started to study the crash bandicoot and spyro universe artstyle! It has been a fun project and lot of learning! Concept by the amazing Nico Saviori Checkout the Artstation Post👇 for Breakdowns and behind the scenes🖼️! 👉 Artstation Link : https://www.artstation.com/artwork/DLbwBn 👈…
A small team of people; me, my two brothers and a famous streamer named bundun are making a "Plants Vs Zombie GW" type game, only one of my brothers know how to model stuff in 3D the amount we need but he 's to busy. so we need YOU to help THIS GAME! down here is a list of what everybody does so far: NotTimson (one of my…