Leedee here are my thoughts... The only way to lose weight is to find out how much calories your body burns and make sure you are not eating more than it burns and if you are eating more calories than you can burn you gain weight. This is different for everyone so seeing a real doctor and expert is key. The other problem…
Generally there are settings these days in the engine to gamma correct the textures, so you shouldn't need to do this. Ticking the sRGB checkbox in the texture properties should mean the texture is sampled correctly (you generally only want colour textures to have this ticked because you want everything else to come…
That video is fucking stupid. Akira doesn't have a monopoly on retrofuturism or red jackets. And comparing riding off on a bike to flying in a ship just because they're red.....Are you seriously watching that video and turning round here to say "Yes, this is storng evidence"? Really? You've seen about two seconds of that…
I am pretty certain there are Matcaps for zbrush that can replicate this style and if not wouldnt be crazy complex to replicate. But yeah its important to test things early in as close as final shading as possible. These days you could possibly also just send a slightly lower subdiv level into your engine of choice and…
Haha thx. I know what you mean. I feel like it's the best ref source that i ever stumbled upon. Small tip: i downloaded the books in the jp2 format, then used Advanced Batch Image Converter to convert them to jpg so they are much easier to browse in every day use and to use as blueprints for modelling. It's a bit…
Well, considering the fact that I know I will have a bunch of hurdles ahead of me regarding baking and whatnot, I'm going to call the high poly done. I may address some small visual issues I see now if I can figure them out in the next hour or so, but I might just try and fix the normal map after its generated. Let me know…
Hi again ! The link to your portfolio clarifies it. I personally quite like how it reminds me of some earlier 3d pieces when people were experimenting with various approaches at their disposal or with this or that new plugin that just came out because processes (as well as popular art styles) weren't as unified as they are…
Hey POLY PEEPS!! I wanted to proudly post the very first ever animation for the Dragon Weaver cartoon! Its insane that after full days of work, that myself and the 6 other members of the Toon Sushi clan are doing this, but we are in fact trying to make a cartoon.... I couldnt be luckier to work with such an insanely…
I guess the question I am missing here - or is sort of implied... is you've never taken one of your own concepts and turned it into a model? Seems to me that would be the way to go for sure. IE: https://www.artstation.com/artwork/shark-spaceship (I just posted that the other day so its fresh in my mind). Ideally you could…