I''m using Cat Rig in 3d Studio Max 2014. I'm looking for the cat rigs ability to control the following: - Knee and elbow swivel - Heel peel/lift - Toe tap/twist/lift I'm also looking for a way to: - enable IK on the head - get a HIP IK gizmo (rotates everything above the hip) and a HIP FK gizmo (rotates hip only) Also,…
Well, I need some help with animation. I'm working with blender(2.49) doing all the modelling,rigging and animating of a single character works great. But I'm now in the process of deriving many characters from a base character. The rigs will be similar, but have some differences in the bone setup, mostly different scales…
Do you have the service packs installed? 2017 release had a bug with Transform Cache durring animation playback. It really only affected IK the way you demonstrate. Try updating and if that doesnt fix it google how to disable the transform cache in 2017.
I've been in the process for making a game character to prototype a game with for a few weeks. This is by far the most frustrating step in any part of making a game it seems. Everything is so unstable. I use an expression to drive forearm rotation, I have to remove it because it causes twitching and insane rotations. I…
So I am almost done with my character. I want to make a really good rig to pose an animate him well, but Ive hit a snag right out of the gate. My skeleton is how I want it, lining up with his feet. But when I apply an Ik handle this happens. The joint chain straightens out and the "ankle" is no longer planted on the…
Hi guys, If anyone is interested in animation or looking for a good body mechanics rig then this might be of interest. https://gum.co/deerAnimRig It features low resolution mode for speedy playback, textures for nice playblasting and a lot of useful functions such as space switches on controllers and ik control in both…
Hey Guys, after 3 hours of constant back and forth, This is the Chest piece i made and i see some minor problems on the back but overall, PLEASE make suggestions and help me with any problems you see. ik you guys will have them. Thank you guys!
Paul Neale has some great rigging tutorials, he teaches both FK and IK Bones rigging and a little bit of scripting for things like shoulder twists and such. Since you seem to already know rigging that intermediate course would suit you.
Hi Guys, I'm getting into character rigging and was wondering if you have any good tutorials. Paid or free, as long as its the full process with IK/FK blending and other key details. I'm currently using Maya LT but most of the videos would apply to Maya as well hopefully. Thanks!
You can do it with a bone chain and a spline ik. I'm sure there are dozen of tuts on the web, but here's the page i used for animating a chainsaw once. http://developer.reallusion.com/whitepaper/Tank_Tracks/ Now if you want a dynamic setup with the chain adapting to the terrain, that's another story.