Thank you! The things on his arms are both supposed to be shields, propulsion for short leaps through the air and plasma cannons. I haven't modeled the cannons yet though. :P I decided to make him shorter.. I think it added some more character. Let me know what you think!
hey working on the highpoly of this, which i def will lowpoly and texture. (unlike my highpoly sci-fi wall which i just left as a highpoly) heres what i've got so far (i realise that i've got the wooden cross bit at the front too low but sincei have my cannon in a different position thats how it is): this is my refernece…
Great game throughout, nice to see a game with colour as well. :) Finished last night, game is way too easy on medium, especially with the hand cannon, should be renamed headshot cannon. What happened to the hacking and tonics and multiple ammo types though? Also the combat suffers a bit to me with the 2 weapon carry limit.
Shooting through cannon isn't even working for the arcana.. the particle spawn position isn't exactly where the rocket launcher or the cannon are. In both cases the rocket get's spawned roughly in front of the techies .. example: https://youtu.be/pVAT4n-vwBg?t=34s So if it's OK for arcana, I guess it's OK for my regular…