To get Blender more in sync with how Modo does UV selection, enable the UV Sync Selection button pictured here. Select a UV face and press the L key to select the shell in the UV Editor. .
Hi, How can I use that browse button or assign command to the button, when I click on it, It should set the path? Any Idea string $window = `window`; columnLayout; textFieldButtonGrp -label "path" -buttonLabel "Browse"; showWindow $window;
if you give the button a name you don't need to declare global variables for each interface element for example: button -label "mybutton" -cc "mybuttonPressed()" mybutton; the above code will change the label on the button called 'mybutton' but then will print a message when the button is pressed.
Does anyone know how to set up 2 things in blueprint: [A]Call an elevator from any floor. Move the elevator from any floor to any floor. My setup: I have 2 call elevator buttons on each floor: -Up Button -Down Button Inside the Elevator will have 3 buttons: -Floor 1 -Floor 2 -Floor 3 Thank you.
On this Logitech MX500 I have a 'back' and 'forward' button under my thumb; they seem to not be innately recognized inside Maya. Is there a way to assign them to anything? I'd love to flip between face and edge selection using these buttons. Thanks.