2-3 hours long games that cost 5-10 is the key imho. Its the Hollywood system pretty much, the entertainment is so cheap that consumer doesnt care if he/she will not like it and thus just goes to see the movie and usually does no research (like reading reviews). That way they can sell shit and still turn huge profits.…
And how may I ask do you know what kind of system they are implementing for MW2? Have you played it? All youve heard about it has come from PC fanboys raging on forums. So don't toss it into the trash pile because youve played Gears on PC and somehow assume that its the same system. I love how misinformed fanboys read what…
Thanks for pointing this out Eric :smiley: didn't fix this in the latest build yet, but it's on my list! Two screenshots of the latest build: Some notes on what I did: Footsteps Get spawned by an animation event. At first I applied them as decals, but when I used some displacement on the sand, the displacement wouldn't get…
@Firebert, thank you :) @pxgeek, well, it's "stock" in a sense that it's built with Blender's Geometry Nodes modifiers (a node-based system for procedural geometry). I have a set of simple modifiers for generating hair from splines for baking texture (there are some hair modifier assets that come with Blender, but I can…
I have been trying to paint grass using unity hdrp terrain system. This is not supported yet, but as a workaround a lot of people use the tree system. Problem is, nothing appears for me when i add trees / grass. So far i placed the trees by hand, but for the grass that's just too much, and other external tools for object…
Can you help? Links needed to Serious Games I am currently writing a research proposal and as part of my literature review I am talking about Serious Games. If any of you could give me links to games/simulators or anything similar that has an edutainment overtone to it I would really appreciate it. It could be military…
Ok, so I wanted a break from teh character i am working on, but i wasnt sure what to model instead. So, i went over to the competition forums and saw last months "Jet Moto" comp. Seemed like a good idea so I thought Id give it a try. This is what I have so far. I still am going to add some sort of kick stand system and…
http://hk3f.blogspot.com/p/blog-page.html Hi all, been adjusting my blog and online resume for quite some time now. Got caught up in a situation where as an Artist and Designer I strongly feel to make a creative style resume / CV yet some people are suggesting me to make it like the example below. I have received examples…
There are extensive resources in this thread: https://polycount.com/discussion/173350/upgrading-or-building-a-new-pc-this-is-the-thread-for-you/p1 https://www.logicalincrements.com/ is a very good site to check too. Generally speaking, if you're willing to build your own desktop PC, you can get a good system for…
Rigging is building the skeleton and systems that the animators will use. Things like setting up:* IK/FK blending on limbs. * Facial controls. * Motion capture integration * Rotation controllers for eyes and heads * Creating a final skeletons for the engine to use. * Creating the systems that blend and align the final…