@Tidal Blast & @Meloncov Thank you for the fast reply! I´ll take a more detailed look into it (the sale lasts for some days) - when you say "full potential" do you mean it is to limited to use it at all (even for a beginner) or do you mean that you´ll hit a wall when you are using to press every last drop of efficency and…
Hi @Fabi_G Thank you for your patience. I really appreciate your support. I can share the specific model if needed, although I’m not sure it’s necessary. I did some reading and experimented a bit with baking at 2x resolution and then downscaling and normalizing the normals. The results are definitely much better now. See…
I've gotten a fair share of work over the last year that was very mock-up heavy. There were plenty of opportunities to use zbrush for hardsurface work where it would have been a complete waste of time to try and block out the same thing with clean subdivision topology. When it comes to making adjustments like edge bevels…
Looks great in game but I personally uninstalled it within 2 hours of playing. Just wasn't what I was looking for. Game was extremely glitchy with mouse and keyboard... and it's a pc game.... Combat was ok.. but don't even think about being a caster.. everyone I talked to in game and even my buddy sitting next to me in my…
The holidays is finished , well I will try to continue my GOBLIN. Well , last week-end I've done few tests ( riggings and figures modes ) with my GOBLIN_SPACE_MARINE to get him properly into UT 2004. If I understand well - in a fact the model-character has to be really close (similar) to the skeleton's proportions from UT…
The standard sales model DOES take into account sales lost to used games. When I say "keep the price high as long as possible" I don't mean "leave gears of war at $60 until the Xbox 1080 comes out, then reduce it to $55" You watch your sales and reduce it when your sales drop below a certain point. When you see not enough…
Hello Green, awesome work!! I have some notes ( just my opinion , just grab what it helps you :) ) - The "Move on" doesn't read , maybe you should start the shot with the M shape on his mouth then moving to an O. - It feels strange that the upper body have a good amount of movement but his legs are pretty locked on place ,…
Been cramming anatomy the past week. I feel like an idiot with what I was saying before and all the time I wasted on the wrong things. Did a few busts last couple days taking from what I've learned.
Two Listen thanks for your comment . it's really that way . Mostly a waste of time and nowhere close to replace people here. As of 30 min Photoshop work it's sort of shows itself in many car games . Manually painted skid-marks , totally out of physics context when wheels gets different pressure, diffrent side of contact…
Heya folks, been out of the art posting area of the forum for a while now. For the past ~4 years I'd been working at Cryptic Studios as an fx artist on multiple projects, and got laid off at the end of October; time to get caught up with what I've been up to. Due to comments from former coworkers, I'm removing the video…