I guess you should align pivot of the object to the faces normals, and animate movement on one axis. There was some script for maya Align Pivot to Selection MEL, maybe it will help
Breakfast at Mel's Drive In, Expo during the day and mixers / partys during the evening! Stoked to see what Polycount is putting together this year. Looking forward to catching you all there!
for anyone using Maya, this script has been extremely useful for a long while already: http://migugi.net/mel/normalTools/ there's also a couple technical-savvy screenshots for those interested.
The mel is : polySelectConstraint -wholeSensitive off; polySelectConstraint -wholeSensitive on; I don't know how to make it so it's a toggle (if/then statement) but you could easily make each a shelf button, or a hotkey.
Your welcome, be careful i think there a 3 versions now Mel, Phyton, and payed. used and search for the free photon one. Plus there are so many more good features in this script Enjoy
This message indicates that Maya can't find the mel file. So you either put the file in the wrong place or forgot to use the rehash command to refresh the script folder (or just to restart Maya).
I'm not too sure how much programmer traffic an artist site like polycount gets but I could see it being handy if artists had a place to talk about Mel and MaxScript.
you could maybe make a new attribute that appears in the channel box, and connect them in the connection editor? than do the expression but persnally i would just script this in pyhton or mel
It's part of AD's evil marketing ploy - LT users have to buy the full Maya version for MEL, regular Maya users have to buy LT for shader FX ....yay, profit! ;)